AVNU: Where Music Meets (2024)

Store Page
Studio: Sony Immersive Music Studios
Platforms: Windows, macOS, iOS, Android
Engine/Tools: Roblox, Lua, Python, Adobe Suite
Features Implemented
- All widgets for rhythm game, including scoring, timing, song selection, and results
- Integrated with player progression and user data, including XP, challenges, and inventory
- Implemented UI for timed, live service events, including song licenses, shop items, and challenge objectives
- Programmed scalable widgets for both desktop and mobile platforms
Media
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Final Space VR – The Rescue (2022)

Steam Store Page | Oculus Store Page
Studio: Grab Games
Platforms: Windows, Oculus, PlayStation 4
Engine/Tools: Unreal Engine 4, C++, Blueprints, Adobe Suite
Features Implemented
- Base 3D widgets that can be re-used across a variety of VR contexts
- Weapon ammo indicators, active reload states, and weapon holstering
- Tutorial system for instructional widgets that dynamically update between platforms
- All menus in the game, including the multiplayer lobby, settings menu, voice comms, and health bars
- Implemented save data for player progression and player settings
Media
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Final Space: The AR Experience (2019)

Studio: Grab Games
Platforms: Magic Leap
Engine/Tools: Unity, C#, Adobe Suite
Features Implemented
- All gameplay widgets for a top-down twin stick shooter, including health, powerups, and level progression
- Implemented all app menus for the main menu, video player, model viewer, and achievement list
- Integrated model viewer widget to scale, animate, and move 3D models in a virtual AR space
- Integrated with Magic Leap’s video player to play TV episodes in app
Screenshots



