UI

AVNU: Where Music Meets (2024)

Store Page

Studio: Sony Immersive Music Studios

Platforms: Windows, macOS, iOS, Android

Engine/Tools: Roblox, Lua, Python, Adobe Suite

Features Implemented

  • All widgets for rhythm game, including scoring, timing, song selection, and results
  • Integrated with player progression and user data, including XP, challenges, and inventory
  • Implemented UI for timed, live service events, including song licenses, shop items, and challenge objectives
  • Programmed scalable widgets for both desktop and mobile platforms
Media

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Final Space VR – The Rescue (2022)

Steam Store Page | Oculus Store Page

Studio: Grab Games

Platforms: Windows, Oculus, PlayStation 4

Engine/Tools: Unreal Engine 4, C++, Blueprints, Adobe Suite

Features Implemented

  • Base 3D widgets that can be re-used across a variety of VR contexts
  • Weapon ammo indicators, active reload states, and weapon holstering
  • Tutorial system for instructional widgets that dynamically update between platforms
  • All menus in the game, including the multiplayer lobby, settings menu, voice comms, and health bars
  • Implemented save data for player progression and player settings
Media

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Final Space: The AR Experience (2019)

Studio: Grab Games

Platforms: Magic Leap

Engine/Tools: Unity, C#, Adobe Suite

Features Implemented

  • All gameplay widgets for a top-down twin stick shooter, including health, powerups, and level progression
  • Implemented all app menus for the main menu, video player, model viewer, and achievement list
  • Integrated model viewer widget to scale, animate, and move 3D models in a virtual AR space
  • Integrated with Magic Leap’s video player to play TV episodes in app
Screenshots